The first puzzle was relatively easy, just requiring a bit of observation. Hardly on the level of R&D, but considering it was released 3 years prior, I think that’s a moot point. #Download half life 2 deathmatch media fire freeWas it worth it? Yes, but only because I had gotten HL2:DM free as part of an NVIDIA deal. I recently broke down and installed HL2:DM JUST to play this mod. Pick up the metal box with the gravity gun and holding it in front of you work out which squares shoot flames and which ones don’t. Puzzle 5: I can’t figure out an easy way to do this one. Puzzle 4: While your host is banging on about something grab one of the little gas tanks and drop it in the hole with the ball. Grab the X with the gravity gun and take it back to the first room and from the doorway fire it into the room. Find the door that opened and from the doorway aim for the back right corner of the room. Puzzle 3: Stand in the doorway and shoot the light with the gravity gun a few times. #Download half life 2 deathmatch media fire trialAfter much trial and error I invented a new numeral system called binary. Puzzle 2: Your host bangs on about 5 levers and 5 doors. It turns out any shape will break the picture. I picked up the shape with four sides and fired it at the picture. Puzzle 1: I didn’t even notice the numbers on the ceiling but I did notice the four people in the picture. I’m fairly certain most of these aren’t the official ways… I just watched the videos of the solutions and in a few cases my methods were totally different. I played this map a few weeks ago and after a while solved all the puzzles. Other than that it managed to pull off something different pretty well. The horror elements also seem to dry up and don’t really get a climax. The only real problem I had was that the puzzles seemed to tail off a bit at the end, ball 4 was very simple (the nature of it means it would have been frustrating if it had been too involved, but I didn’t really even have to try) and the deathtraps at ball 5 were annoyingly sensitive which caused me to die a bunch of times (you seem to respawn in a chair sometimes if you don’t move it and it’s tough to get out) despite being careful. I guess I sort of cheated, since the first time I didn’t have the flashlight turned on for deathmatch, so I had to restart to see in dark areas and I was interrupted the second time, so I could blast through the earlier puzzles very quick, but considering the time I had left when I finished it I get the impression I would have just got through with a minute or two to spare the first time □. While it’s a puzzle map it’s also partially a horror map and certain parts creeped me out a little. The concept of this map sounded pretty cool but I was expecting something pretty newbieish (considering the general quality of HL2 custom maps, although it does seem to be picking up to some degree). If you like puzzles then I heartily recommend this map and commend the author for tying to do something different. It might have been nice to have some random elements in the puzzles but that is probably asking for too much. I rush to finish them as quickly as possible thereby allowing myself more time on the current one. Although it’s frustrating to have to replay puzzles again, somehow because of the time it seems less important. I think there are lessons here for all level designers in that if you create situations that require more than just a simple “run and shoot” solutions then players will replay a level. I’ve played this map for at least 90 minutes, which is not bad considering it’s a small map. There also seems to be certain random elements, either that or they are bugs! On that topic I noticed the first time I played it I had the hazard suit but the next two times I didn’t. There are a couple of spooky situations that add an element of suspense to the gameplay. There is a pistol and plenty of ammo but nothing really to shoot at. When I say actual shooting I mean shooting that helps you find the balls. Whilst I admit I haven’t finished the map at the time of writing I would be very surprised if there were any actual shooting involved. The Replay Experience Experiment aka TREE.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |